/* * SnakeTextAnimationHelper.cpp * * Created on: Apr 13, 2019 * Author: dennisgunia */ #include "SnakeTextAnimationHelper.h" SnakeTextAnimationHelper::SnakeTextAnimationHelper() { // TODO Auto-generated constructor stub for (int index = 0; index < maxAnimations ; index++){ this->animation[index].addAnimationStep(33,{-17,16}); this->animation[index].addAnimationStep(32,{-16,32}); this->animation[index].addAnimationStep(31,{-15,48}); this->animation[index].addAnimationStep(30,{-14,64}); this->animation[index].addAnimationStep(29,{-13,92}); this->animation[index].addAnimationStep(28,{-12,128}); this->animation[index].addAnimationStep(27,{-11,144}); this->animation[index].addAnimationStep(26,{-10,160}); this->animation[index].addAnimationStep(25,{-9,176}); this->animation[index].addAnimationStep(24,{-8,192}); this->animation[index].addAnimationStep(23,{-7,208}); this->animation[index].addAnimationStep(22,{-6,224}); this->animation[index].addAnimationStep(21,{-5,240}); this->animation[index].addAnimationStep(20,{-4,255}); this->animation[index].addAnimationStep(19,{-3,255}); this->animation[index].addAnimationStep(18,{-2,255}); this->animation[index].addAnimationStep(17,{-1,255}); this->animation[index].addAnimationStep(16,{0,255}); this->animation[index].addAnimationStep(15,{1,255}); this->animation[index].addAnimationStep(14,{2,240}); this->animation[index].addAnimationStep(13,{3,224}); this->animation[index].addAnimationStep(12,{4,208}); this->animation[index].addAnimationStep(11,{5,192}); this->animation[index].addAnimationStep(10,{6,176}); this->animation[index].addAnimationStep(9,{7,160}); this->animation[index].addAnimationStep(8,{8,144}); this->animation[index].addAnimationStep(7,{9,128}); this->animation[index].addAnimationStep(6,{10,112}); this->animation[index].addAnimationStep(5,{11,96}); this->animation[index].addAnimationStep(4,{12,80}); this->animation[index].addAnimationStep(3,{13,64}); this->animation[index].addAnimationStep(2,{14,48}); this->animation[index].addAnimationStep(1,{15,32}); this->animation[index].addAnimationStep(0,{16,16}); } this->render = NULL; } SnakeTextAnimationHelper::~SnakeTextAnimationHelper() { // TODO Auto-generated destructor stub } bool SnakeTextAnimationHelper::startAnimation(int x, int y,std::string s,SDL_Color color,TTF_Font *font){ for (int index = 0; index < maxAnimations ; index++){ if (this->animationActive[index] == false){ this->animationActive[index] = true; this->animation[index].startAnimation(x,y,s,color,font,this->render); return true; } } return false; } void SnakeTextAnimationHelper::doAnimations(){ for (int index = 0; index < maxAnimations ; index++){ if (this->animationActive[index] == true){ if(!this->animation[index].doAnimation()){ this->animationActive[index] = false; } } } } void SnakeTextAnimationHelper::renderAnimations(){ for (int index = 0; index < maxAnimations ; index++){ if (this->animationActive[index] == true){ this->animation[index].renderAnimation(this->render); } } } void SnakeTextAnimationHelper::setRenderer(SDL_Renderer *render){ this->render = render; }