################################################################################ # Automatically-generated file. Do not edit! ################################################################################ # Add inputs and outputs from these tool invocations to the build variables CPP_SRCS += \ ../AnimatedTexture.cpp \ ../AssetLoader.cpp \ ../SnakeGame.cpp \ ../SnakeMenu.cpp \ ../SnakeTextAnimation.cpp \ ../SnakeTextAnimationHelper.cpp \ ../global.cpp \ ../main.cpp OBJS += \ ./AnimatedTexture.o \ ./AssetLoader.o \ ./SnakeGame.o \ ./SnakeMenu.o \ ./SnakeTextAnimation.o \ ./SnakeTextAnimationHelper.o \ ./global.o \ ./main.o CPP_DEPS += \ ./AnimatedTexture.d \ ./AssetLoader.d \ ./SnakeGame.d \ ./SnakeMenu.d \ ./SnakeTextAnimation.d \ ./SnakeTextAnimationHelper.d \ ./global.d \ ./main.d # Each subdirectory must supply rules for building sources it contributes %.o: ../%.cpp @echo 'Building file: $<' @echo 'Invoking: GCC C++ Compiler' g++ -I/usr/include/SDL2 -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"$(@:%.o=%.d)" -MT"$(@)" -o "$@" "$<" @echo 'Finished building: $<' @echo ' '